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SPIRITUAL.NOISE.MACHINE

Long exposures within a Perlin Noise field machine.

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This sketch began as a BlendMode test within the Processing development environment. How fast could I render particles using the built in feature? Very fast, it turns out.

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Through interactive commands I allow the size and speed of the particles to change. I also allow them to change color, which leads to the ring-like artifacts seen in the images above.

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Here we can see the drawing mechanism. Each particle is a simple ellipse of varying size.

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I find comfort watching this algorithm unfold. I sometimes even suspect that the program is transmitting messages to the viewer.

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