Category: glyph
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JOURNEY.ICONOGRAPHY

Journey is a contemplative video game set in distant land riddled with mystery. It was created by my favorite game developer Jenova Chen. A beautiful symbolic language haunts your imagination as the story develops. After exploring the realms by foot and flight, the symbols’ meaning becomes clear. Largely indecipherable, the characters can be generated quite…
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SHIP.HULL

A combinatoric spaceship generator. This system takes the classic Asteroids delta shape and randomly adds primitive geometries to create unique spaceship designs. Each added shape is a circle, triangle, square, or line. Shapes are randomly translated, rotated, and scaled. Each shape reflects about the lateral axis for a symmetric appearance. This project was created in…
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BLACK.SNAKES

Geometric, highly angular black snakes vomited from my spiritual psyche. Snake components occupy virtual grid, slight variations in relative angular placement perturbs the final form. Goodbye black snakes. Programmed in Processing By Jared S Tarbell In Albuquerque, New Mexico, USA Around November 2, 2019
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NINE.DOT.THING

Combinatoric system connecting nine dots arranged in a 3×3 grid. There are 362,880 possible combinations with rotations and reversals allowed. Artistic renditions eliminate crossings for select dots. Programmed in Processing By Jared S Tarbell In Albuquerque, New Mexico, USA Around 1:37pm August 13, 2019
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INVADER.SUPER.RING

The Invader is a special grid construction of black and white squares. I have generated millions of them. They are familiar friends. Previously arranged in order or in a fractal, here they are arranged in concentric rings. Rings vary in width. Invader scale and distribution is set to fit accordingly. One variation identifies and highlights heart shaped Invaders in…
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BONE.PILES

Bone Piles is an iteratively generated collection of simple organic shapes tied together with increasing complexity. With each new instantiation, the bone is given unique attributes computed at random and according to the progress of the iteration. Both rotation and scale are set in this fashion. As a final, important step, the instantiated bone takes…
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NINE.BLOCK

The nine block is a common design pattern among quilters. It’s construction methods and primitive building shapes are simple, yet produce millions of interesting variations. Individual blocks are composed of shapes in a 3×3 grid, from a set of 16 primitive shapes. Blocks are radially symmetric, so the shape and rotation for only three grid…
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INVADER.FRACTAL

Invaders are friendly expressions of numerical magnitude. Using only 15 bits, a mirror, and a little patience, we can render 32,768 unique instances of them. Arrangement of invaders is based on a recursive fractal method. Given a region, an invader is placed within a random percentage of it. The process is then repeated for the…