Slight changes in the attributes of the limb structure produce unique species grouped structures. Fundamentally similar, yet aesthetically different, huge populations of these computational artifacts can be rendered with a single identical exposure.
species one, individualized limb structure exposures, 100%
species two, individualized limb structure exposures, 100%
species three, individualized limb structure exposures, 100%
Over time, limb structures begin to resemble organisms that have lived and grown.