Jared S Tarbell
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CODE
COMPUTATION
Jared S Tarbell · Processing · 2004
2004, processing

OFFSPRING

Offspring is a visualization of the pair bonding process of a theoretical robot colony. Each…

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Jared S Tarbell February 2004
Jared S Tarbell · Processing · 2004
2004, attractor, particles

BIT.10001

Exposing the paths of particles as they accelerate around an infinite numerical attractor, we see…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, attractor, grid, processing

CUBIC.ATTRACTOR

A minimalist modification of the City Traveler system. Cities are initiated in grid locations. Each chooses another…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, attractor, blackwhite, emergent, exposure, geometry, processing

BUDDHA.BROT

The Buddhabrot Set is a re-visualization of the familiar Mandelbrot Set using a technique invented…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2003, 2004, processing

LIMB.STROKE.VARIATION.E

Slight changes in the attributes of the limb structure produce unique species grouped structures. Fundamentally…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, exposure, processing

LIMB.STROKE.VARIATION.D

Variation D explores momentary exposures and a more detailed stroke across each limb. 0000 Short…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, exposure, particles, processing

LIMB.STROKE.VARIATION.C

Further refinement 0005 0002 0004 0003 0000 0001 1000 1000d 1001generated output, reduced 50% and…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, exposure, particles, processing

LIMB.STROKE.VARIATION.B

A nice set of value ranges was discovered in variation A and examined in more…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, exposure, particles, processing

LIMB.STROKE.VARIATION.A

The Limb Stroke is an interesting generative painting system based on the radial motions of…

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Jared S Tarbell January 2004
Jared S Tarbell · Processing · 2004
2004, exposure, particles, processing

LIMB.STRAT

The limb structure calls itself to render. Strokes are taken perpendicular to the limb’s direction…

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Jared S Tarbell January 2004

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