Medium: Processing
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CIRCLES.INSIDE.CIRCLES

Packing circles into a finite space is fun. Especially when you use lazy algorithms that place and test, rather than do any hard math. One such classic algorithm is this, place a very small circle into a field and grow that circle until it hits another circle or the edge. Repeat until no room is left for…
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YARN.STRETCHER

Exploration of a childhood craft stretching yarn between two adjacent lines of pins, many many many times. I often use red in debugging situations. Red helps isolate changes to the algorithm. Programmed in Processing By Jared S Tarbell In Albuquerque, New Mexico, USA Around 9:54pm May 1, 2015
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BINARY.AGES

A system of path tracing particles evolves continually from an initial creation event. Ages of darkness play arbitrarily with ages of light. This is an adaptation of Binary.Ring (2003). Programmed in Processing By Jared S Tarbell In Albuquerque, New Mexico, USA Around 9:16am August 3, 2015 Based on earlier work titled Binary.Ring (2003)
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ORBIT.CLOCK

Nodes orbit a central location in groups of variable intervals. Lines connect nearby nodes. Syncopated cycles move groups of nodes around a central location. The elements of the clock construction are exposed over time. Movement reveals a tapestry of relationships. Download Source Code Programmed in Processing By Jared S Tarbell In Albuquerque, New Mexico Around…
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NOISE.CIRCLE

A rotating line of white noise reveals something looking back at me. In this post, the images show my development process. It begins with a rough sketch of a line drawing process and advances towards the final result, seen at the bottom of this page. I often begin sketches without a goal in mind. I…
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Spiritual.Ring

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Noise.Grid

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Sand.Dollar.Modified.Fast

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Field.Lines

